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3d physics in Flash with Jiglibflash and Away3DLite

Newest experiment using Jiglibflash and Away3DLite, requires Flash Player 10. The speed boost in comparison to PV3D and FP9 version of Jiglib is unbelieveable (over 3500 triangles and realtime...

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Handling image loading in TLF TextFlow and TextField

Recently, I was building a cms driven (Drupal 6 to be precise) website and faced the problem of detecting whether the content of TextField or TFL TextFlow has completed loading. This example is based...

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Creating first app for Android using Adobe Air

To illustrate the workflow of developing Android apps in Adobe Air I created a very simple application that can react to screen orientation changes, gestures and touches – it’s written in ActionScript....

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How to create iOS applications with Adobe AIR

On 9th September Apple revoked the restrictions for technologies that are allowed to be used for creating iPhoneOs (iOS) applications. This means that you can use Flash, Unity3D, Titanium Developer or...

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Preview versions of mobile Flex "Hero" and Flash Builder "Burrito" released

Today Adobe released preview version of Flex ‘Hero’ optimized for mobile devices and a preview version of next version of Flash Builder – codenamed ‘Burrito’. ‘Burrito’ comes with mobile Flex SDK and...

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iOS native extension for Adobe AIR. In-app mail composer

In this tutorial I will show how to create an iOS native extension for Adobe AIR. My extension enables sending an e-mail by invoking MFMailComposeViewController on iOS. This way you can send an e-mail...

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Apple Push Notification Service native extension for Adobe AIR

Here’s another AIR native extension for iOS I’m currently working on – Apple Push Notification Service (APNs) support. It’s almost complete – the most important things are there. You can register to...

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Localytics Adobe AIR native extension

I just released a Localytics native extension for AIR. It’s available on github https://github.com/randori/ANE-Localytics . This version supports iOS only, but Android support should be added in a few...

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